CS602 Assignment 3 Question No 1 Solution
In today’s Topic we will cover about Question No 1 of CS602 Assignment
But first we will Discuss about what is open GLgraphics
So Here We Go
What is OpenGL
As a software interface for graphics hardware, OpenGL renders multidimensional objects into a frame buffer. OpenGL is industry-standard graphics software with which programmers can create high-quality still and animated three-dimensional color images.
Where Applicable:
OpenGL is built for compatibility across hardware and operating systems. This architecture makes it easy to port OpenGL programs from one system to another. While each operating system has unique requirements, the OpenGL code in many programs can be used as is.
· Developer Audience:
Designed for use by C/C++ programmers
· Run-time Requirements:
OpenGL can run on Linux and all versions of 32 bit Microsoft Windows.
Most Widely Adopted Graphics Standard
OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics applications. Since its introduction in 1992, OpenGL has become the industry's most widely used and supported 2D and 3D graphics application programming interface (API), bringing thousands of applications to a wide variety of computer platforms. OpenGL fosters innovation and speeds application development by incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. Developers can leverage the power of OpenGL across all popular desktop and workstation platforms, ensuring wide application deployment.
High Visual Quality and Performance
Any visual computing application requiring maximum performance-from 3D animation to CAD to visual simulation-can exploit high-quality, high-performance OpenGL capabilities. These capabilities allow developers in diverse markets such as broadcasting, CAD/CAM/CAE, entertainment, medical imaging, and virtual reality to produce and display incredibly compelling 2D and 3D graphics.
Developer-Driven Advantages
· Industry standard
An independent consortium, the OpenGL Architecture Review Board, guides the OpenGL specification. With broad industry support, OpenGL is the only truly open, vendor-neutral, multiplatform graphics standard.
· Stable
OpenGL implementations have been available for more than seven years on a wide variety of platforms. Additions to the specification are well controlled, and proposed updates are announced in time for developers to adopt changes.
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